Publishing and Exporting > About Generator and Flash
About Generator and FlashGenerator extends the Flash authoring environment by letting designers work in Flash to build rich media content and deliver the final product in a variety of animated or static formats.
Any object created in Flashincluding library elements, symbols, animations, Timelines, and publishing outputcan be turned into a Generator object by using symbols and Generator variables. (Generator variables are text enclosed by curly brackets, for example, {text}.) Using Generator, you can choose the best visual display of information for your viewersincluding scrolling lists, charts and graphs (basic, pie, stock, scatter), tables, a variety of different graphic formats, sound, and moviesto create real-time, custom multimedia Web experiences.
If you have Generator 2 installed, in Flash you can create templates that contain variable Generator elements (graphics, text, and sound) to be replaced with content provided by a data source (text files, databases, and so on). This generated content can be played back in the client's browser as a Flash Player movie, or as a JPEG, PNG, GIF, animated GIF, or QuickTime file.
In Flash, you can use Generator in the following ways:
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You can specify how a Flash movie interacts with Generatorincluding the default frame rate, frame size, and background colorin the Generator panel of the Publish Settings dialog box. See Publishing Generator templates. |
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You can modify Flash HTML templates to work with Generator. See Customizing HTML publishing templates. |
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You can update Generator name/value pairs using the Movie Explorer. Name/value pairs are variable names coupled with values, such as URL parameters. For more information on the Movie Explorer, see Using the Movie Explorer. |
For more information on Generator, visit the Generator Web site or see your Generator 2 documentation.