Using Imported Artwork > Breaking apart a bitmap
Breaking apart a bitmapBreaking apart a bitmap separates the pixels in the image into discrete areas that can be selected and modified separately. When you break apart a bitmap, you can modify the bitmap with the Flash drawing and painting tools. You can also paint with the bitmap as a fill.
Using the Lasso tool with the Magic Wand modifier, you can change the fill of selected areas of a bitmap that has been broken apart.
After you paint an area with a bitmap, you can use the Paint Bucket tool to rotate, skew, or scale the bitmap image. See Using the Paint Bucket tool.
To break apart a bitmap:
| 1 | Select a bitmap in the current scene. |
| 2 | Choose Modify > Break Apart. |
To paint with a bitmap's image:
| 1 | Break apart the bitmap, as described above. |
| 2 | Select the Eyedropper tool and then click the bitmap. |
| The Eyedropper tool sets the bitmap to be the current fill and changes the active tool to the Paint Bucket. | |
| 3 | Paint with the Brush or Paint Bucket tool. |
To change the fill of selected areas of a broken-apart bitmap:
| 1 | Select a broken-apart bitmap in the scene. |
| 2 | Select the Lasso tool and click the Magic Wand modifier.
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| 3 | Click the Magic Wand Settings modifier and set the following options:
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| For Threshold, enter a value between 1 and 200 to define how closely the color of adjacent pixels must match to be included in the selection. A higher number includes a broader range of colors. If you enter 0, only pixels of the exact same color as the first pixel you click are selected. | |
| For Smoothing, select an option from the pop-up menu to define how much the edges of the bitmap will be smoothed. | |
| 4 | Click the bitmap to select an area. Continue clicking to add to the selection. |
| 5 | Select a fill that you want to use to fill the selected areas in the bitmap. See Specifying stroke and fill attributes. |
| 6 | Select the Paint Bucket tool and click anywhere on the selected areas to add the new fill. |