Working with Color > Working with color overview
Working with color overviewFlash provides a variety of ways to apply, create, and modify colors. Using the default palette or a palette you create, you can choose colors to apply to an object's stroke or fill. Applying a stroke color to a shape paints the outline of the shape with that color. Applying a fill color to a shape paints the interior space of the shape with that color.
When applying a stroke color to a shape, you can select any solid color, and you can select the style and weight of the stroke. For a shape's fill, you can apply a solid color, gradient, or bitmap. To apply a bitmap fill, you must import a bitmap into the current file. You can also apply a transparent stroke or fill to create an outlined object with no fill, or a filled object with no outline. And you can apply a solid color fill to type. See Setting type attributes.
The Mixer panel allows you to create and edit solid colors. To create and edit gradient fills, you use the Fill panel. You can import, export, delete, and otherwise modify the color palette for a file using the Swatches panel.